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Oleg Kuropatski
Oleg Kuropatski
3d-artist/designer
Minsk, Belarus

Summary

Environment, Vehicles, Weapon, Props Modeling
UI-design
Industrial design (automotive)

Skills

3D ModelingHigh-poly ModelingLow-poly ModelingEnvironment ModelingTexturingPBR TexturingTexture BakingTransport DesignUI Design

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
3ds Max
3ds Max
3DCoat
3DCoat
Photoshop
Photoshop
Unity
Unity
Substance B2M
Substance B2M
Sculptris
Sculptris
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush

Productions

    • Video Game
      Мир Танков
    • Year
      2023
    • Role
      3D-artist
    • Company
      Lesta Games
    • Video Game
      World of tanks
    • Year
      2010
    • Role
      3D-artist
    • Company
      Wargaming
    • Mobile Game
      Truck vs Aliens
    • Year
      2016
    • Role
      Lead 3d-artist, level-design, UI-design
    • Company
      Eligraphics
    • Video Game
      The series interactive games for the attraction "Mean Guns"
    • Year
      2012
    • Role
      Lead 3d-artist, Level-designer, Project manager (outsource)
    • Company
      Eligraphics

Experience

  • Мир Танков at Lesta Games
    Minsk, Belarus
    September 2022 - Present

    3D-artist

  • World of tanks at Wargaming
    Minsk, Belarus
    March 2017 - Present

    3D-artist

  • Lead 3d-artist/Level-designer at Eligraphics
    Minsk, Belarus
    December 2011 - July 2016

    3D-modeling/texturing (architecture, environment, props objects). Level-design.

    I participated in the creation of low-polygon models. I have moved up from 3D-artists to the project manager. Under my leadership four completed projects for "Mean Guns" have been successfully produced for “Stereolife". As an lead 3d-artist I have participated in the development of 3D-games for mobile platforms and social networks.

  • Concept designer at Digital Light Studio
    Minsk, Belarus
    December 2009 - June 2010

    Development of concepts for the video ads

  • Industrial designer at The National Academy of Sciences of Belarus
    Minsk, Belarus
    July 2006 - September 2008

    I developed cabin design (exterior, interior) of tram BKM-843 and restyling of trolley ACSM-321 (from 2008) in view of the production technology. I have participated in the development of concepts of MZKT trucks and promising projects.